You need both stores without two products
Android and iOS users should get the same core experience, with one backlog instead of two disconnected apps.
Service
We use Flutter when a shared codebase is a practical way to deliver Android and iOS applications with a consistent interface.
Flutter is useful when you need Android and iOS applications that stay visually and functionally aligned, and when maintaining two completely separate native codebases would add more complexity than the product requires.
It is not automatically faster or cheaper for every project. Native modules, store rules, device features, and design differences still need attention. Arthatya Infotech recommends Flutter when the product shape, team, and release plan make a shared codebase the more maintainable option.
Android and iOS users should get the same core experience, with one backlog instead of two disconnected apps.
Brand, layout, and interaction patterns should remain recognisable on both platforms.
Features, fixes, and design changes should land in a shared codebase wherever that is practical.
APIs, login, notifications, and payments need a plan that holds up on both Android and iOS.
Applications released to both platforms from a shared Flutter foundation.
One implementation for the product’s common screens, logic, and design system.
Interfaces designed for your product, not a generic widget kit dropped onto a template.
REST API connections and data handling shared across platforms.
Sign-in and session handling that works in both Android and iOS builds.
Notification flows planned for each platform’s delivery model.
Payment journeys integrated where the product needs them, with store constraints in view.
Maps, storage, analytics, and other services required by the product.
Release preparation for Google Play and the App Store.
Understand the business, users, requirements, and whether Flutter is the right path.
Define shared features, platform-specific work, architecture, and milestones.
Create a consistent interface that still feels comfortable on each device.
Build the Flutter application, APIs, and required native integrations.
Test functionality, compatibility, usability, and performance on both platforms.
Deploy to Google Play and the App Store as required.
Maintain, monitor, and improve the shared product.
No. A shared codebase can reduce duplicated UI and business logic, but platform-specific work, design quality, testing, and store releases still take time. We will not promise a fixed saving.
Yes. Flutter is often chosen because the UI can be designed with a high degree of control. The important part is designing the product first, then implementing it.
Some capabilities still require platform-specific work. We identify those during planning so they are not a surprise later.
If Android and iOS both matter, we can help you decide whether Flutter is the right way to build them.
Start Your Project